oretest
Offline 213.204.244.114:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and filters
Where does oretest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry oretest are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on oretest?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list oretest puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find oretest?
There is no published region for oretest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 213.204.244.114:28115.
Is oretest up, and how often does it stay online?
The server oretest is not reachable at the moment; the last sighting was 7 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 10 October 2026 is when Rust Going Deep first saw it.
What Rust version is oretest on?
On Windows, oretest runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does oretest wipe?
oretest's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 7 days 23 hours ago.
Rules and settings
What settings and rules have been applied to oretest?
Its name does not state a gather rate for oretest. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Player count
Is oretest busy?
oretest was last seen 7 days 23 hours ago and is offline as you read this.
What position does oretest hold in the server rankings?
For player hours in the last seven days, oretest ranks #15,825, within the top 72% of ranked servers.
Join info
How do you get into oretest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.204.244.114:28115.