BaseStudio (private)
Online 213.204.244.180:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 2000
- 453/ 2000
- 160/ 200
- 74/ 250
- 45/ 200
- 101/ 125
Quick answers
Tags and filters
Where does BaseStudio (private) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BaseStudio (private): Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BaseStudio (private)?
gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list BaseStudio (private) puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find BaseStudio (private)?
BaseStudio (private) does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 213.204.244.180:28025.
Is BaseStudio (private) up, and how often does it stay online?
Right now BaseStudio (private) is online. Rust Going Deep has had it on record since 24 October 2026.
What Rust version is BaseStudio (private) on?
The version on BaseStudio (private) is Rust network protocol 2635 and build 168909, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does BaseStudio (private) wipe?
Too few wipes are on record for BaseStudio (private) to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 9 hours is how long ago this world came into being.
Map and rules
Which rules and settings is BaseStudio (private) running?
The name of BaseStudio (private) contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Population
How many players are on BaseStudio (private)?
BaseStudio (private) is holding 0 players on its 4 slots at the moment. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 12:00 UTC drew the most players, 1 on average.
What's BaseStudio (private)'s rank among Rust servers?
For player hours in the last seven days, BaseStudio (private) ranks #6,372, within the top 29% of ranked servers.
Getting in
How do you get into BaseStudio (private)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.204.244.180:28025.