ServerName
Offline 213.211.74.53:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 327/ 400
- 527/ 600
- 199/ 225
- 275/ 325
- 285/ 350
- 348/ 425
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of ServerName?
No region comes from ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 213.211.74.53:28015.
Is ServerName up, and how often does it stay online?
The server ServerName is not reachable at the moment; the last sighting was 6 days 2 hours ago. In the last full 7 days, 9 of 168 hours were online, 5% uptime. 9 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
Rust network protocol 2634 and build 167398 is what ServerName runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days 5 hours is how long ago this world came into being.
Rules and settings
What settings are in place on ServerName?
No gather rate appears in the name of ServerName. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Population
How many players are on ServerName?
ServerName was last seen 6 days 2 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #9,770 by player hours, among the top 44% of all ranked servers.
Join info
What's the way to join ServerName?
To join, open Rust, hit F1, and enter client.connect 213.211.74.53:28015. Or click Launch Rust on this page to open the game through Steam and connect.