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Dive report

CrowdControlServer

Offline 216.126.34.200:28015 checked 3d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#9,561ranktop 43%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does CrowdControlServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CrowdControlServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on CrowdControlServer?

The server browser shows these tags for CrowdControlServer: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is CrowdControlServer in?

There is no published region for CrowdControlServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 216.126.34.200:28015.

How reliable is CrowdControlServer?

Right now CrowdControlServer is offline, having last been seen 3 days 14 hours ago. Over the past full 5 days it stayed up for 37 of 120 hours, or 31%. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for CrowdControlServer?

Rust network protocol 2634 and build 167781 is what CrowdControlServer runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does CrowdControlServer follow for wipes?

The wipes recorded for CrowdControlServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 12 hours.

Rules and settings

Which rules and settings is CrowdControlServer running?

The name of CrowdControlServer contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on CrowdControlServer?

CrowdControlServer uses a game-generated procedural map.

Player count

What's the population like on CrowdControlServer?

The last sighting of CrowdControlServer was 3 days 14 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

What position does CrowdControlServer hold in the server rankings?

Over the last seven days, CrowdControlServer is #9,561 by player hours, among the top 43% of all ranked servers.

Getting in

What's the way to join CrowdControlServer?

Open Rust and press F1, then type client.connect 216.126.34.200:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.