LinuxGSM
Offline 216.128.9.99:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 175/ 200
- 334/ 350
- 240/ 275
- 131/ 200
- 135/ 200
- 176/ 250
Quick answers
Tags and filters
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
LinuxGSM's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find LinuxGSM?
There is no published region for LinuxGSM. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 216.128.9.99:28015.
What's the uptime like for LinuxGSM?
Right now LinuxGSM is offline, having last been seen 16 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.
What Rust version is LinuxGSM on?
Rust network protocol 2633 and build 163794 is what LinuxGSM runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does LinuxGSM wipe?
LinuxGSM's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 35 days 8 hours.
Rules and settings
Which rules and settings is LinuxGSM running?
The name of LinuxGSM contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
LinuxGSM uses a game-generated procedural map.
Population
How many players are on LinuxGSM?
The last sighting of LinuxGSM was 16 days 22 hours ago; it is offline right now.
Where does LinuxGSM sit in the rankings?
Over the last seven days, LinuxGSM is #16,674 by player hours, among the top 70% of all ranked servers.
Join info
How do you get into LinuxGSM?
Open Rust and press F1, then type client.connect 216.128.9.99:28015. Alternatively, click Launch Rust on this page to join via Steam.