Skip to the content
Dive report

LinuxGSM

Offline 216.128.9.99:28015 checked 16d ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#16,674ranktop 70%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LinuxGSM appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LinuxGSM?

LinuxGSM's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find LinuxGSM?

There is no published region for LinuxGSM. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 216.128.9.99:28015.

What's the uptime like for LinuxGSM?

Right now LinuxGSM is offline, having last been seen 16 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.

What Rust version is LinuxGSM on?

Rust network protocol 2633 and build 163794 is what LinuxGSM runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does LinuxGSM wipe?

LinuxGSM's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 35 days 8 hours.

Rules and settings

Which rules and settings is LinuxGSM running?

The name of LinuxGSM contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on LinuxGSM?

LinuxGSM uses a game-generated procedural map.

Population

How many players are on LinuxGSM?

The last sighting of LinuxGSM was 16 days 22 hours ago; it is offline right now.

Where does LinuxGSM sit in the rankings?

Over the last seven days, LinuxGSM is #16,674 by player hours, among the top 70% of all ranked servers.

Join info

How do you get into LinuxGSM?

Open Rust and press F1, then type client.connect 216.128.9.99:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.