Skip to the content
Dive report

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 9m ago

3x moddedoxide
Drop in
2/ 100 players now 2% full
27-day averagepeak 5
#2,226ranktop 10%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:15 UTC2d ago 5 – running 0
Thu 1 Oct, 21:06 UTC FW16d ago 4 held half 14.3 days 1
Sun 27 Sep, 04:56 UTC21d ago 3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: 3x Rust servers, tracked live and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

How should you read the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The last 48 hours saw an average of 80 server fps, never dropping below 57. At its peak it carried 130,251 entities, including buildings and deployables. 4,323 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

There is no published region for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 216.173.119.204:28080.

Is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x up, and how often does it stay online?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is live as of this check. The uptime it gives puts the last restart at roughly 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 27 September 2026 is when Rust Going Deep first saw it.

What Rust version is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on?

On Windows, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?

There is no next wipe to predict because Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 2 days 4 hours ago.

What can you expect on wipe day at Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Recent wipes have averaged a busiest crowd of 4 players. 43 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Map and rules

What settings and rules have been applied to Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Gather rates here are 3x, as Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x announces in its name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is procedural and size 4,500, generated by the game with seed 10908. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is holding 2 players on its 100 slots at the moment. The seven-day average is 2 players, with a peak of 5. At 01:00 UTC in the last 48 hours, the average reached its highest: 5 players.

What's Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x's rank among Rust servers?

Over the last seven days, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is #2,226 by player hours, among the top 10% of all ranked servers.

Getting in

What's the process to join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

To join, open Rust, hit F1, and enter client.connect 216.173.119.204:28080. Or click Launch Rust on this page to open the game through Steam and connect. https://piratescoverust.com is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.