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Dive report

INSANITY GAMING SEASON 1.0

Offline 216.201.74.23:10000 checked 28d ago

monthly wipes vanilla
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,402rankno region published
28d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does INSANITY GAMING SEASON 1.0 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include INSANITY GAMING SEASON 1.0: Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on INSANITY GAMING SEASON 1.0?

The server browser shows these tags for INSANITY GAMING SEASON 1.0: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is INSANITY GAMING SEASON 1.0 in?

No region comes from INSANITY GAMING SEASON 1.0. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 216.201.74.23:10000.

How reliable is INSANITY GAMING SEASON 1.0?

INSANITY GAMING SEASON 1.0 is down at the moment; it was last up 28 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 19 September 2026.

What Rust version is INSANITY GAMING SEASON 1.0 on?

Rust network protocol 2633 and build 164530 is what INSANITY GAMING SEASON 1.0 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does INSANITY GAMING SEASON 1.0 wipe?

An estimate from the force wipe gives INSANITY GAMING SEASON 1.0's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 28 days 16 hours. The tags list wipes scheduled every month.

Settings and map

What settings and rules have been applied to INSANITY GAMING SEASON 1.0?

No gather rate appears in the name of INSANITY GAMING SEASON 1.0. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

Which map is active on INSANITY GAMING SEASON 1.0?

A procedural map, generated by the game, is in play on INSANITY GAMING SEASON 1.0.

Player stats

Is INSANITY GAMING SEASON 1.0 busy?

Right now INSANITY GAMING SEASON 1.0 is offline, with its last appearance 28 days 16 hours ago.

Where does INSANITY GAMING SEASON 1.0 sit in the rankings?

For player hours in the last seven days, INSANITY GAMING SEASON 1.0 ranks #15,402, within the top – of ranked servers.

Join info

What's the way to join INSANITY GAMING SEASON 1.0?

To join, open Rust, hit F1, and enter client.connect 216.201.74.23:10000. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build This server runs build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.