FNS
Offline 216.213.1.148:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and filters
Where does FNS appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FNS are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FNS?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list FNS puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find FNS?
There is no published region for FNS. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 216.213.1.148:28015.
What's the uptime like for FNS?
The server FNS is not reachable at the moment; the last sighting was 15 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 3 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for FNS?
Rust network protocol 2634 and build 166652 is what FNS runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does FNS follow for wipes?
Too few wipes are on record for FNS to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 4 hours ago.
Rules and settings
What settings and rules have been applied to FNS?
Its name does not state a gather rate for FNS. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on FNS?
FNS uses a game-generated procedural map.
Player stats
What's the population like on FNS?
Right now FNS is offline, with its last appearance 15 days 3 hours ago.
What position does FNS hold in the server rankings?
For player hours in the last seven days, FNS ranks #13,870, within the top 61% of ranked servers.
How to join
What's the way to join FNS?
To join, open Rust, hit F1, and enter client.connect 216.213.1.148:28015. Or click Launch Rust on this page to open the game through Steam and connect.