Test Server
Online 216.245.177.46:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #198 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:53 UTC12d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:39 UTC31d ago | 1 | halved by day 2 | 19 days | 0 |
| Tue 15 Sep, 00:57 UTC33d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Server: Rust community servers, going deep and Solo Rust servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test Server?
The server browser shows these tags for Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): There are 30 slots on this server; ts1 (Group limit): The team limit is 1; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is Test Server lag-free?
It averaged 88 server fps over the last 48 hours, with a low of 73. The entity count reached a high of 88,289, covering buildings, deployables and everything else. The top memory figure was 4,883 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Test Server?
Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 216.245.177.46:28015.
How reliable is Test Server?
Right now Test Server is online. According to its reported uptime, the last restart was about 11 days 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Test Server on?
Rust network protocol 2634 and build 166652 is what Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Test Server wipe?
There is no next wipe to predict because Test Server wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 12 days ago.
What can you expect on wipe day at Test Server?
Recent wipes have averaged a busiest crowd of 1 players. 28 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. By day 2, the pop had dropped under half.
Map and rules
Which rules and settings is Test Server running?
Its name does not state a gather rate for Test Server. Teams are not allowed; it is solo only. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Test Server?
Test Server uses a procedural map of size 4,000 with seed 3513435846, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is Test Server busy?
Out of 30 slots, 0 are filled on Test Server right now. Over the past week it has drawn 0 players on average.
What's Test Server's rank among Rust servers?
For player hours in the last seven days, Test Server ranks #15,807, within the top 72% of ranked servers. Among servers in the solo category, it holds #198.
Getting in
What's the way to join Test Server?
Open Rust and press F1, then type client.connect 216.245.177.46:28015. Alternatively, click Launch Rust on this page to join via Steam.