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Dive report

Ray and Tina

Online 216.245.177.84:28035 checked 10m ago

Drop in
0/ 30 players now 0% full
17-day averagepeak 2
#4,511ranktop 20%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5216:0004:0016:0003:0006:0009:00

Hourly average and peak, UTC.

Server performance

05010015020016:0004:0016:0003:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct10 Oct13 Oct15 Oct18 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:00 UTC7d ago 2 – running 2
Thu 8 Oct, 16:03 UTC9d ago 2 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Ray and Tina appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Ray and Tina: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Ray and Tina?

Ray and Tina's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Ray and Tina?

Average server fps for the last 48 hours was 111, and the lowest was 106. Buildings, deployables and all other world objects added up to as many as 92,309 entities. The top memory figure was 1,839 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Ray and Tina in?

Ray and Tina does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 216.245.177.84:28035.

What's the uptime like for Ray and Tina?

Right now Ray and Tina is online. According to its reported uptime, the last restart was about 5 hours ago. Over the past full 7 days it stayed up for 59 of 168 hours, or 35%. 5 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Ray and Tina?

On Windows, Ray and Tina runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.

Wipe info

How often does Ray and Tina wipe?

Ray and Tina's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 7 hours is how long ago this world came into being.

What can you expect on wipe day at Ray and Tina?

Recent wipes have averaged a busiest crowd of 2 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings and rules have been applied to Ray and Tina?

No gather rate appears in the name of Ray and Tina. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Ray and Tina?

Ray and Tina uses a procedural map of size 4,000 with seed 884596, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Ray and Tina?

Right now 0 players are on Ray and Tina, which has 30 slots. The seven-day average is 1 players, with a peak of 2. At 04:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What position does Ray and Tina hold in the server rankings?

Over the last seven days, Ray and Tina is #4,511 by player hours, among the top 20% of all ranked servers.

Join info

How do you get into Ray and Tina?

Open Rust and press F1, then type client.connect 216.245.177.84:28035. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players The slot count is 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.