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Dive report

RustEZ Dev

Offline 216.39.240.123:29013 checked 1d ago

moddedcarbonpve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123412:0016:0020:0001:0005:0009:00

Hourly average and peak, UTC.

Server performance

01020304012:0016:0020:0001:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:24 UTC15d ago 0 – running 0
Thu 1 Oct, 13:58 UTC16d ago 0 – 1.7 days 0
Mon 21 Sep, 21:00 UTC26d ago 1 halved by day 1 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustEZ Dev appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustEZ Dev are: Modded Rust servers, Rust build and creative servers, Rust creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RustEZ Dev?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs167679 (Build): This server runs build 167679; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^c (Creative): No farming needed—build freely in this sandbox; ^k (Build server): A place to design and practise base building; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list RustEZ Dev puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is RustEZ Dev lag-free?

The last 48 hours saw an average of 30 server fps, never dropping below 30. At its peak it carried 49,626 entities, including buildings and deployables. 3,248 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find RustEZ Dev?

There is no published region for RustEZ Dev. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 216.39.240.123:29013.

What's the uptime like for RustEZ Dev?

The server RustEZ Dev is not reachable at the moment; the last sighting was 25 hours ago. According to its reported uptime, the last restart was about 4 days 14 hours ago. It was up 67% of the time over the last full 7 days, 112 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for RustEZ Dev?

Rust network protocol 2635 and build 167679 is what RustEZ Dev runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does RustEZ Dev wipe?

RustEZ Dev wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 5 hours ago.

What happens on wipe day at RustEZ Dev?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Map and rules

What settings are in place on RustEZ Dev?

The name of RustEZ Dev contains no gather rate. Up to 8 players per group, which is the default. It runs build & creative, no gathering, just sandbox building. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on RustEZ Dev?

The map on RustEZ Dev is procedural and size 3,000, generated by the game with seed 27353363. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on RustEZ Dev?

Right now RustEZ Dev is offline, with its last appearance 25 hours ago. Over the past week it has drawn 0 players on average.

What's RustEZ Dev's rank among Rust servers?

Over the last seven days, RustEZ Dev is #15,807 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join RustEZ Dev?

Open Rust and press F1, then type client.connect 216.39.240.123:29013. Alternatively, click Launch Rust on this page to join via Steam. https://rustez.com is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmvanilla,cs167679,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs167679
Build This server runs build 167679.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^c
Creative No farming needed—build freely in this sandbox.
^k
Build server A place to design and practise base building.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.