your_server_name
Offline 217.107.106.57:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 411/ 425
- 591/ 600
- 366/ 425
- 697/ 750
- 108/ 200
- 301/ 325
Quick answers
Tags and listings
Where does your_server_name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include your_server_name: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on your_server_name?
The server browser shows these tags for your_server_name: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find your_server_name?
your_server_name does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 217.107.106.57:28015.
Is your_server_name up, and how often does it stay online?
The server your_server_name is not reachable at the moment; the last sighting was 20 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for your_server_name?
Rust network protocol 2633 and build 165217 is what your_server_name runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does your_server_name wipe?
Too few wipes are on record for your_server_name to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 15 hours ago.
Rules and settings
What settings and rules have been applied to your_server_name?
Its name does not state a gather rate for your_server_name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on your_server_name?
The map on your_server_name is procedural, made by the game.
Player stats
Is your_server_name busy?
your_server_name was last seen 20 days 14 hours ago and is offline as you read this.
What position does your_server_name hold in the server rankings?
For player hours in the last seven days, your_server_name ranks #15,234, within the top 64% of ranked servers.
Getting in
How do you get into your_server_name?
Open Rust and press F1, then type client.connect 217.107.106.57:28015. Alternatively, click Launch Rust on this page to join via Steam.