ServerName
Offline 217.116.58.203:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of ServerName?
There is no published region for ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 217.116.58.203:28015.
How reliable is ServerName?
ServerName is down at the moment; it was last up 31 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is ServerName on?
The version on ServerName is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 31 days 19 hours ago.
Rules and settings
What settings and rules have been applied to ServerName?
No gather rate appears in the name of ServerName. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Player count
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 31 days 15 hours ago.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #13,365, within the top – of ranked servers.
Getting in
What's the process to join ServerName?
Open Rust and press F1, then type client.connect 217.116.58.203:28015. Alternatively, click Launch Rust on this page to join via Steam.