Rust Test Server
Offline 217.155.211.188:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 350
- 486/ 550
- 213/ 225
- 240/ 300
- 251/ 300
- 293/ 350
Quick answers
Tags and search
Where does Rust Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Rust Test Server?
Rust Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Rust Test Server in?
Rust Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 217.155.211.188:28015.
What's the uptime like for Rust Test Server?
Right now Rust Test Server is offline, having last been seen 22 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 23 September 2026.
What Rust version is Rust Test Server on?
On Windows, Rust Test Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Rust Test Server follow for wipes?
The wipes recorded for Rust Test Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 24 days 2 hours is how long ago this world came into being.
Map and rules
What settings are in place on Rust Test Server?
Its name does not state a gather rate for Rust Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Rust Test Server?
The map on Rust Test Server is procedural, made by the game.
Player count
What's the population like on Rust Test Server?
The last sighting of Rust Test Server was 22 days 2 hours ago; it is offline right now.
What position does Rust Test Server hold in the server rankings?
For player hours in the last seven days, Rust Test Server ranks #16,490, within the top 71% of ranked servers.
Join info
What's the process to join Rust Test Server?
To join, open Rust, hit F1, and enter client.connect 217.155.211.188:28015. Or click Launch Rust on this page to open the game through Steam and connect.