Revenants.gg Rust CoD Zombies
Online EU 217.182.197.185:28014 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW16d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC19d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC20d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC21d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC22d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC23d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC28d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC29d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC29d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC30d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC30d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC31d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 22
- 0/ 100
- 2/ 100
- 5/ 100
- 1/ 200
- 5/ 50
Quick answers
Tags and search
Where does Revenants.gg Rust CoD Zombies appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Revenants.gg Rust CoD Zombies are: EU Rust servers, live, Modded Rust servers, Rust aim training servers, Go deep on PvE servers and Best Rust zombie servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who operates Revenants.gg Rust CoD Zombies?
The revenants.gg hostname Revenants.gg Rust CoD Zombies publishes is not used by any other server we track.
What's the meaning of the tags on Revenants.gg Rust CoD Zombies?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^e (Minigames): It hosts minigames like Bedwars, parkour and arenas; ^d (Combat training): Loot is supplied so you can work on aim and PvP; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): The server browser lists it under Europe — that is the tag list Revenants.gg Rust CoD Zombies puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on Revenants.gg Rust CoD Zombies?
Average server fps for the last 48 hours was 97, and the lowest was 75. Buildings, deployables and all other world objects added up to as many as 520 entities. Memory use peaked at 1,304 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Revenants.gg Rust CoD Zombies?
The EU tag marks Revenants.gg Rust CoD Zombies as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 217.182.197.185:28014.
What's the uptime like for Revenants.gg Rust CoD Zombies?
Revenants.gg Rust CoD Zombies is live as of this check. Its reported uptime shows a restart about 3 days 13 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 16 September 2026.
What Rust version is Revenants.gg Rust CoD Zombies on?
Rust network protocol 2634 and build 167781 is what Revenants.gg Rust CoD Zombies runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Revenants.gg Rust CoD Zombies wipe?
Revenants.gg Rust CoD Zombies wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 8 hours.
What can you expect on wipe day at Revenants.gg Rust CoD Zombies?
Across its recent wipes, the average busiest point drew 19 players. 17 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Settings and map
What settings and rules have been applied to Revenants.gg Rust CoD Zombies?
No gather rate appears in the name of Revenants.gg Rust CoD Zombies. 8 players is the group cap, the game's default. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on Revenants.gg Rust CoD Zombies?
Revenants.gg Rust CoD Zombies uses a procedural map of size 3,500 with seed 28219, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Revenants.gg COD ZOMBIES.
Player stats
What's the population like on Revenants.gg Rust CoD Zombies?
Revenants.gg Rust CoD Zombies is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 2.
What's Revenants.gg Rust CoD Zombies's rank among Rust servers?
Revenants.gg Rust CoD Zombies ranks #12,530 for player hours over the last seven days, #2,374 in Europe and in the top 57% of ranked servers.
Getting in
How do you get into Revenants.gg Rust CoD Zombies?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.182.197.185:28014. https://revenants.gg is its website.
