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Dive report

...

Online 217.182.203.6:27015 checked 15m ago

oxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

020040060080011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:15 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ... appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ... are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

How should you read the tags on ...?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod) — that is the tag list ... puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on ...?

It averaged 393 server fps over the last 48 hours, with a low of 147. At its peak it carried 37,740 entities, including buildings and deployables. 2,076 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find ...?

There is no published region for .... Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 217.182.203.6:27015.

How reliable is ...?

Right now ... is online. According to its reported uptime, the last restart was about 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for ...?

On Linux, ... runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

When does ... wipe?

Too few wipes are on record for ... to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 7 hours.

What happens on wipe day at ...?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to ...?

No gather rate appears in the name of .... Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on ...?

... uses a procedural map of size 2,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player count

What's the population like on ...?

Out of 40 slots, 0 are filled on ... right now. Across the last seven days, the typical count has been 0 players.

What position does ... hold in the server rankings?

Over the last seven days, ... is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join ...?

To join, open Rust, hit F1, and enter client.connect 217.182.203.6:27015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.