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Dive report

Our Rust Test Server

Offline 217.19.215.43:28015 checked 10d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,466ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Our Rust Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Our Rust Test Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Our Rust Test Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): The build number is 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list Our Rust Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Our Rust Test Server?

There is no published region for Our Rust Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 217.19.215.43:28015.

What's the uptime like for Our Rust Test Server?

Right now Our Rust Test Server is offline, having last been seen 10 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is Our Rust Test Server on?

Rust network protocol 2634 and build 167058 is what Our Rust Test Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Our Rust Test Server follow for wipes?

Too few wipes are on record for Our Rust Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 10 days 21 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Our Rust Test Server running?

No gather rate appears in the name of Our Rust Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Our Rust Test Server?

The map on Our Rust Test Server is procedural, made by the game.

Player stats

Is Our Rust Test Server busy?

The last sighting of Our Rust Test Server was 10 days 20 hours ago; it is offline right now.

What's Our Rust Test Server's rank among Rust servers?

For player hours in the last seven days, Our Rust Test Server ranks #15,466, within the top 69% of ranked servers.

Getting in

What's the way to join Our Rust Test Server?

To join, open Rust, hit F1, and enter client.connect 217.19.215.43:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167058
Build The build number is 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.