TestSerwer
Offline 217.97.60.253:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 398/ 450
- 195/ 200
- 576/ 600
- 305/ 325
- 321/ 325
- 409/ 450
Quick answers
Tags and listings
Where does TestSerwer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TestSerwer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on TestSerwer?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list TestSerwer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is TestSerwer in?
TestSerwer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 217.97.60.253:28015.
What's the uptime like for TestSerwer?
TestSerwer is down at the moment; it was last up 7 hours ago. Rust Going Deep has had it on record since 16 October 2026.
What is the Rust version for TestSerwer?
The version on TestSerwer is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does TestSerwer follow for wipes?
The wipes recorded for TestSerwer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 29 hours ago.
Settings and map
What settings and rules have been applied to TestSerwer?
The name of TestSerwer contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on TestSerwer?
A procedural map, generated by the game, is in play on TestSerwer.
Player stats
How many players are on TestSerwer?
The last sighting of TestSerwer was 7 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 13:00 UTC drew the most players, 1 on average.
Where does TestSerwer sit in the rankings?
For player hours in the last seven days, TestSerwer ranks #10,267, within the top 46% of ranked servers.
Getting in
How do you get into TestSerwer?
To join, open Rust, hit F1, and enter client.connect 217.97.60.253:28015. Or click Launch Rust on this page to open the game through Steam and connect.