JP-APOLLO-RUST-PVE-SERVER
Online 219.164.228.12:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 5h. The force wipe · high confidence
Coming wipes
- 18d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW16d ago | 30 | – | running | 1 |
| Fri 4 Sep, 08:06 UTC44d ago | 23 | halved by day 13 | 27.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 49/ 100
- 66/ 100
- 17/ 88
- 17/ 100
- 18/ 75
- 26/ 200
Quick answers
Tags and listings
Where does JP-APOLLO-RUST-PVE-SERVER appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry JP-APOLLO-RUST-PVE-SERVER are: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
How should you read the tags on JP-APOLLO-RUST-PVE-SERVER?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts16 (Group limit): Teams max out at 16; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list JP-APOLLO-RUST-PVE-SERVER puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does JP-APOLLO-RUST-PVE-SERVER perform?
Average server fps for the last 48 hours was 59, and the lowest was 31. The entity count reached a high of 200,524, covering buildings, deployables and everything else. 8,481 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find JP-APOLLO-RUST-PVE-SERVER?
No region tag comes from JP-APOLLO-RUST-PVE-SERVER, though the name points to Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 219.164.228.12:28015.
Is JP-APOLLO-RUST-PVE-SERVER up, and how often does it stay online?
Right now JP-APOLLO-RUST-PVE-SERVER is online. The uptime it gives puts the last restart at roughly 14 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for JP-APOLLO-RUST-PVE-SERVER?
The version on JP-APOLLO-RUST-PVE-SERVER is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does JP-APOLLO-RUST-PVE-SERVER wipe?
JP-APOLLO-RUST-PVE-SERVER limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 14 hours. The tags list wipes scheduled every month.
What can you expect on wipe day at JP-APOLLO-RUST-PVE-SERVER?
The average peak across recent wipes is 26 players. The peak crowd on the latest wipe came 31 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 13.
Map and rules
What settings are in place on JP-APOLLO-RUST-PVE-SERVER?
Its name does not state a gather rate for JP-APOLLO-RUST-PVE-SERVER. Group size is capped at 16 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on JP-APOLLO-RUST-PVE-SERVER?
JP-APOLLO-RUST-PVE-SERVER uses a procedural map of size 4,500 with seed 1739184776, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is JP-APOLLO-RUST-PVE-SERVER busy?
Out of 100 slots, 14 are filled on JP-APOLLO-RUST-PVE-SERVER right now. The seven-day average is 7 players, with a peak of 23. At 11:00 UTC in the last 48 hours, the average reached its highest: 14 players.
What's JP-APOLLO-RUST-PVE-SERVER's rank among Rust servers?
For player hours in the last seven days, JP-APOLLO-RUST-PVE-SERVER ranks #1,270, within the top 6% of ranked servers.
Getting in
What's the way to join JP-APOLLO-RUST-PVE-SERVER?
Open Rust and press F1, then type client.connect 219.164.228.12:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/9AcbMCKcvd.