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Dive report

`

Offline 220.116.226.251:28015 checked 20h ago

Drop in
0/ 1 players now 0% full
17-day averagepeak 1
#6,608ranktop 30%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75111:0017:0008:0010:0011:0013:00

Hourly average and peak, UTC.

Server performance

05010015020011:0017:0008:0010:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct16 Oct18 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:05 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ` appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include `: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on `?

gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list ` puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does ` perform?

It averaged 120 server fps over the last 48 hours, with a low of 106. Buildings, deployables and all other world objects added up to as many as 91,263 entities. The top memory figure was 1,733 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of `?

There is no published region for `. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 220.116.226.251:28015.

What's the uptime like for `?

The server ` is not reachable at the moment; the last sighting was 20 hours ago. The uptime it gives puts the last restart at roughly 5 hours ago. In the last full 7 days, 23 of 168 hours were online, 14% uptime. Rust Going Deep has had it on record since 5 October 2026.

What is the Rust version for `?

The version on ` is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does ` wipe?

`'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 4 days 1 hours is how long ago this world came into being.

What can you expect on wipe day at `?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings and rules have been applied to `?

No gather rate appears in the name of `. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on `?

A game-generated procedural map of size 4,000 with seed 5 is in play on `. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on `?

Right now ` is offline, with its last appearance 20 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

What's `'s rank among Rust servers?

Over the last seven days, ` is #6,608 by player hours, among the top 30% of all ranked servers.

Join info

What's the process to join `?

Open Rust and press F1, then type client.connect 220.116.226.251:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players There are 1 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.