Private
Online 220.158.20.49:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:48 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 584/ 600
- 484/ 575
- 139/ 200
- 471/ 325
- 205/ 200
Quick answers
Tags and search
Where does Private appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Private are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Private?
The server browser shows these tags for Private: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on Private?
It averaged 72 server fps over the last 48 hours, with a low of 37. At its peak it carried 139,186 entities, including buildings and deployables. Memory use peaked at 4,323 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Private?
There is no published region for Private. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 220.158.20.49:28015.
How reliable is Private?
Right now Private is online. Its reported uptime shows a restart about 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Private on?
On Linux, Private runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Private follow for wipes?
Too few wipes are on record for Private to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 3 hours ago.
What can you expect on wipe day at Private?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings are in place on Private?
The name of Private contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Private?
Private uses a procedural map of size 5,000 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on Private?
At this moment Private is carrying 0 players. Across the last seven days, the typical count has been 0 players.
What position does Private hold in the server rankings?
Over the last seven days, Private is #15,843 by player hours, among the top 72% of all ranked servers.
How to join
How do you get into Private?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 220.158.20.49:28015.