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Dive report

MARs JP

Online 220.158.22.122:28015 checked 9m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#14,186ranktop 64%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep5 Oct9 Oct14 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:54 UTC7d ago 2 – running 0
Sun 27 Sep, 12:15 UTC20d ago 1 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does MARs JP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MARs JP: Rust community servers, going deep. You can find it on the server list by these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on MARs JP?

MARs JP's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on MARs JP?

Average server fps for the last 48 hours was 75, and the lowest was 33. Buildings, deployables and all other world objects added up to as many as 123,751 entities. Memory use peaked at 4,852 MB. Players experience lag when fps drops and entities climb.

What's the location of MARs JP?

There is no region tag on MARs JP, but the name hints at Asia. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 220.158.22.122:28015.

What's the uptime like for MARs JP?

MARs JP is up and reachable at the moment. According to its reported uptime, the last restart was about 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.

What is the Rust version for MARs JP?

The version on MARs JP is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does MARs JP wipe?

The wipes recorded for MARs JP are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 7 days 8 hours is how long ago this world came into being.

What can you expect on wipe day at MARs JP?

The average peak across recent wipes is 2 players. 1 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 2, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to MARs JP?

The name of MARs JP contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on MARs JP?

The map on MARs JP is procedural and size 4,500, generated by the game with seed 19686. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on MARs JP?

MARs JP is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.

What's MARs JP's rank among Rust servers?

For player hours in the last seven days, MARs JP ranks #14,186, within the top 64% of ranked servers.

How to join

What's the process to join MARs JP?

Open Rust and press F1, then type client.connect 220.158.22.122:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.