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Dive report

Local Build Server

Offline 221.143.44.68:28015 checked 3d ago

moddedcarbon
Drop in
1/ 2 players now 50% full
17-day averagepeak 1
#13,606ranktop 62%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:21 UTC3d ago 1 – running 1
Wed 30 Sep, 12:55 UTC17d ago 1 held half 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Local Build Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Build Server are: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Local Build Server?

Local Build Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Local Build Server?

Local Build Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 221.143.44.68:28015.

Is Local Build Server up, and how often does it stay online?

Right now Local Build Server is offline, having last been seen 3 days 22 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. The first sighting by Rust Going Deep was on 30 September 2026.

What Rust version is Local Build Server on?

On Windows, Local Build Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Local Build Server wipe?

Too few wipes are on record for Local Build Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 23 hours ago.

What can you expect on wipe day at Local Build Server?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Map and rules

What settings and rules have been applied to Local Build Server?

Its name does not state a gather rate for Local Build Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Local Build Server?

The map on Local Build Server is procedural, made by the game.

Player count

What's the population like on Local Build Server?

Right now Local Build Server is offline, with its last appearance 3 days 22 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does Local Build Server hold in the server rankings?

Over the last seven days, Local Build Server is #13,606 by player hours, among the top 62% of all ranked servers.

Join info

How do you get into Local Build Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 221.143.44.68:28015.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.