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Dive report

TestServer

Offline 221.227.64.112:10241 checked 6d ago

quad moddedoxide
Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#9,894ranktop 45%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 45% of all ranked servers, and #498 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What's the meaning of the tags on TestServer?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TestServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is TestServer in?

No region comes from TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 221.227.64.112:10241.

How reliable is TestServer?

The server TestServer is not reachable at the moment; the last sighting was 6 days 19 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. Rust Going Deep has had it on record since 11 October 2026.

What Rust version is TestServer on?

Rust network protocol 2634 and build 167231 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does TestServer wipe?

TestServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 5 hours.

Map and rules

What settings and rules have been applied to TestServer?

Its name does not state a gather rate for TestServer. The group cap is 4 players (quad). survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Player count

What's the population like on TestServer?

Right now TestServer is offline, with its last appearance 6 days 19 hours ago. For the past week, players averaged 1 with a high of 1.

What's TestServer's rank among Rust servers?

For player hours in the last seven days, TestServer ranks #9,894, within the top 45% of ranked servers. Within the quad group, its position is #498.

Join info

What's the process to join TestServer?

Open Rust and press F1, then type client.connect 221.227.64.112:10241. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts4
Group limit Teams max out at 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build This server runs build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.