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Dive report

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

Offline EA 222.224.192.138:28030 checked 4d ago

monthly wipes moddedoxidepve
Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#8,540ranktop 39% · #441 in EA
12d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 39% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Who is behind [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname comes from [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and from 5 other servers we track, which points to one operator behind them.

How should you read the tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EA (East Asia): In the server browser it appears under East Asia — that is the tag list [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Its location is Asia, according to the EA tag [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 222.224.192.138:28030.

Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] up, and how often does it stay online?

Right now [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is offline, having last been seen 4 days 1 hours ago. In the last full 7 days, 52 of 168 hours were online, 31% uptime. Rust Going Deep has had it on record since 8 October 2026.

What Rust version is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] on?

Rust network protocol 2634 and build 166652 is what [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] follow for wipes?

The next wipe on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is calculated from the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 12 days 20 hours is how long ago this world came into being. The tags list wipes scheduled every month.

Map and rules

What settings are in place on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Up to 8 players per group, which is the default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is procedural and size 4,000, generated by the game with seed 130303. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Population

Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] busy?

The last sighting of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was 4 days 1 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 2.

What position does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] hold in the server rankings?

Over the last seven days, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] sits at #8,540 by player hours, among the top 39% of all ranked servers and #441 in Asia.

Getting in

What's the way to join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

To join, open Rust, hit F1, and enter client.connect 222.224.192.138:28030. Or click Launch Rust on this page to open the game through Steam and connect. https://www.ikkunn53.com/rust is its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.