FP Local Server
Offline 223.27.143.194:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and listings
Where does FP Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FP Local Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on FP Local Server?
The server browser shows these tags for FP Local Server: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find FP Local Server?
FP Local Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 223.27.143.194:28015.
Is FP Local Server up, and how often does it stay online?
Right now FP Local Server is offline, having last been seen 11 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 7 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for FP Local Server?
Rust network protocol 2634 and build 166652 is what FP Local Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does FP Local Server wipe?
Too few wipes are on record for FP Local Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 12 days 10 hours ago.
Rules and settings
What settings are in place on FP Local Server?
No gather rate appears in the name of FP Local Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on FP Local Server?
The map on FP Local Server is procedural, made by the game.
Population
How many players are on FP Local Server?
Right now FP Local Server is offline, with its last appearance 11 days 7 hours ago.
Where does FP Local Server sit in the rankings?
For player hours in the last seven days, FP Local Server ranks #11,280, within the top 50% of ranked servers.
How to join
What's the process to join FP Local Server?
Open Rust and press F1, then type client.connect 223.27.143.194:28015. Alternatively, click Launch Rust on this page to join via Steam.