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Dive report

RT 66

Online 23.109.125.115:20276 checked 11m ago

monthly wipes vanillamoddedoxide
Drop in
0/ 75 players now 0% full
07-day averagepeak –
#15,099ranktop 70%
8d agolast wipemonthly schedule
13d 5hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0016:0021:0002:0007:0012:00

Hourly average and peak, UTC.

Server performance

010020030040011:0016:0021:0002:0007:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 13d 5h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RT 66 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RT 66: Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RT 66?

The server browser shows these tags for RT 66: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): It holds 75 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does RT 66 perform?

Average server fps for the last 48 hours was 222, and the lowest was 194. The entity count reached a high of 48,022, covering buildings, deployables and everything else. The top memory figure was 3,084 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RT 66 in?

No region comes from RT 66. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 23.109.125.115:20276.

What's the uptime like for RT 66?

Right now RT 66 is online. Its reported uptime shows a restart about 24 hours ago. 22 October 2026 is when Rust Going Deep first saw it.

What Rust version is RT 66 on?

The version on RT 66 is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does RT 66 wipe?

The next wipe for RT 66 is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 8 days 17 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Settings and map

What settings and rules have been applied to RT 66?

Its name does not state a gather rate for RT 66. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

Which map is active on RT 66?

The map on RT 66 is procedural and size 3,000, generated by the game with seed 1. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on RT 66?

Right now 0 players are on RT 66, which has 75 slots. Across the last seven days, the typical count has been 0 players.

Where does RT 66 sit in the rankings?

For player hours in the last seven days, RT 66 ranks #15,099, within the top 70% of ranked servers.

Getting in

What's the way to join RT 66?

Open Rust and press F1, then type client.connect 23.109.125.115:20276. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp75
Max players It holds 75 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.