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Dive report

Smurfs World

Online 23.109.125.133:28015 checked 11m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,281ranktop 71%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123412:0018:0000:0007:0013:0019:00

Hourly average and peak, UTC.

Server performance

010020030040012:0018:0000:0007:0013:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Smurfs World appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Smurfs World are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Smurfs World?

Smurfs World's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Smurfs World lag-free?

The last 48 hours saw an average of 142 server fps, never dropping below 44. The entity count reached a high of 68,704, covering buildings, deployables and everything else. The top memory figure was 3,079 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Smurfs World in?

Smurfs World does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 23.109.125.133:28015.

What's the uptime like for Smurfs World?

Smurfs World is live as of this check. Its reported uptime shows a restart about 6 hours ago. 19 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Smurfs World?

The version on Smurfs World is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Smurfs World follow for wipes?

Too few wipes are on record for Smurfs World to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 18 days 14 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Smurfs World?

Its name does not state a gather rate for Smurfs World. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Smurfs World?

Smurfs World uses a procedural map of size 3,500 with seed 1076317099, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on Smurfs World?

Smurfs World is holding 0 players on its 40 slots at the moment. Over the past week it has drawn 0 players on average.

What's Smurfs World's rank among Rust servers?

Over the last seven days, Smurfs World is #15,281 by player hours, among the top 71% of all ranked servers.

Getting in

How do you get into Smurfs World?

To join, open Rust, hit F1, and enter client.connect 23.109.125.133:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.