A Shockbyte Rust Server
Online 23.109.125.69:26572 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 123/ 100
- 172/ 225
- 21/ 1000
- 15/ 700
- 236/ 1000
- 224/ 210
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on A Shockbyte Rust Server?
The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): It's on build 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw an average of 237 server fps, never dropping below 236. The entity count reached a high of 30,347, covering buildings, deployables and everything else. The top memory figure was 2,601 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is A Shockbyte Rust Server in?
No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 23.109.125.69:26572.
Is A Shockbyte Rust Server up, and how often does it stay online?
A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 3 hours ago. Rust Going Deep has had it on record since 23 October 2026.
What is the Rust version for A Shockbyte Rust Server?
The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does A Shockbyte Rust Server follow for wipes?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 hours ago.
Settings and map
What settings and rules have been applied to A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,500 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 1 slots at the moment. Across the last seven days, the typical count has been 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #15,099 by player hours, among the top 70% of all ranked servers.
Getting in
How do you get into A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.109.125.69:26572.