Jimmy's Test Server
Offline 23.234.77.235:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 420/ 475
- 191/ 225
- 595/ 600
- 296/ 350
- 307/ 375
- 442/ 500
Quick answers
Tags and listings
Where does Jimmy's Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Jimmy's Test Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Jimmy's Test Server?
The server browser shows these tags for Jimmy's Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Jimmy's Test Server in?
No region comes from Jimmy's Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 23.234.77.235:28015.
Is Jimmy's Test Server up, and how often does it stay online?
Jimmy's Test Server is down at the moment; it was last up 8 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 9 October 2026.
What is the Rust version for Jimmy's Test Server?
Rust network protocol 2634 and build 166494 is what Jimmy's Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Jimmy's Test Server wipe?
Too few wipes are on record for Jimmy's Test Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 17 hours.
Settings and map
What settings are in place on Jimmy's Test Server?
Its name does not state a gather rate for Jimmy's Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on Jimmy's Test Server?
The map on Jimmy's Test Server is procedural, made by the game.
Population
What's the population like on Jimmy's Test Server?
The last sighting of Jimmy's Test Server was 8 days ago; it is offline right now.
Where does Jimmy's Test Server sit in the rankings?
Over the last seven days, Jimmy's Test Server is #15,812 by player hours, among the top 72% of all ranked servers.
How to join
How do you get into Jimmy's Test Server?
Open Rust and press F1, then type client.connect 23.234.77.235:28015. Alternatively, click Launch Rust on this page to join via Steam.