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Dive report

Complete Build System | by hionet.com

Online EU 23.81.34.186:25015 checked 12m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#12,769ranktop 58% · #2389 in EU
11h agolast wipeno schedule published
12hnext wipeSun 18 Oct, 23:01 UTC

Players

AveragePeakWipe
0123411:0020:0005:0015:0000:0009:00Wiped Fri 16 Oct, 23:01 UTCWIPEWiped Sat 17 Oct, 23:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608011:0020:0005:0015:0000:0009:00Wiped Fri 16 Oct, 23:01 UTCWIPEWiped Sat 17 Oct, 23:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Sunday 18 October, 23:01 UTC, in 12h. Every day · medium confidence

usual gap1 daysbetween real wipes
on rhythm71%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 12h
    Sun 18 Oct, 23:01 UTC
  • 1d 12h
    Mon 19 Oct, 23:01 UTC
  • 2d 12h
    Tue 20 Oct, 23:01 UTC
  • 3d 12h
    Wed 21 Oct, 23:01 UTC
  • 4d 12h
    Thu 22 Oct, 23:01 UTC
  • 5d 12h
    Fri 23 Oct, 23:01 UTC
  • 6d 12h
    Sat 24 Oct, 23:01 UTC
  • 7d 12h
    Sun 25 Oct, 23:01 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 23:01 UTC11h ago – – running 0
Fri 16 Oct, 23:01 UTC1d ago – – – 0
Thu 15 Oct, 23:01 UTC2d ago 0 – 1 days 0
Wed 14 Oct, 23:01 UTC3d ago 0 – 1 days 0
Thu 1 Oct, 18:24 UTC FW16d ago 1 halved by day 1 13.2 days 0
Tue 15 Sep, 15:01 UTC32d ago 1 halved by day 1 16.1 days 0
Mon 14 Sep, 15:01 UTC33d ago 1 – 1 days 0
Sun 13 Sep, 15:01 UTC34d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Complete Build System | by hionet.com appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Complete Build System | by hionet.com: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Rust creative servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on Complete Build System | by hionet.com?

Complete Build System | by hionet.com's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^k (Build server): Work on base designs and practise building; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Complete Build System | by hionet.com?

The last 48 hours saw an average of 60 server fps, never dropping below 59. The entity count reached a high of 20,054, covering buildings, deployables and everything else. Memory use peaked at 2,076 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Complete Build System | by hionet.com in?

The EU tag marks Complete Build System | by hionet.com as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 23.81.34.186:25015.

How reliable is Complete Build System | by hionet.com?

Complete Build System | by hionet.com is live as of this check. According to its reported uptime, the last restart was about 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Complete Build System | by hionet.com?

Rust network protocol 2634 and build 167781 is what Complete Build System | by hionet.com runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Complete Build System | by hionet.com wipe?

About every 1 days is how often Complete Build System | by hionet.com has wiped recently. Expect the next wipe on Sunday 18 October at 23:01 UTC. The world you are on now was created 11 hours.

What can you expect on wipe day at Complete Build System | by hionet.com?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Map and rules

What settings are in place on Complete Build System | by hionet.com?

No gather rate appears in the name of Complete Build System | by hionet.com. Up to 8 players per group, which is the default. build & creative is the game mode, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Complete Build System | by hionet.com?

Complete Build System | by hionet.com uses a procedural map of size 4,500 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

Is Complete Build System | by hionet.com busy?

Out of 10 slots, 0 are filled on Complete Build System | by hionet.com right now. The seven-day average is 0 players, with a peak of 1.

What's Complete Build System | by hionet.com's rank among Rust servers?

Complete Build System | by hionet.com ranks #12,769 for player hours over the last seven days, #2,389 in Europe and in the top 58% of ranked servers.

How to join

What's the way to join Complete Build System | by hionet.com?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.81.34.186:25015. You can find its website at https://codefling.com/plugins/complete-build-system-sandbox-system.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^c,^k,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^c
Creative It's a sandbox: skip the gathering and build what you want.
^k
Build server Work on base designs and practise building.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.