LocalRust
Offline 24.14.129.126:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and filters
Where does LocalRust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalRust are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LocalRust?
LocalRust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is LocalRust in?
LocalRust does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 24.14.129.126:28015.
What's the uptime like for LocalRust?
The server LocalRust is not reachable at the moment; the last sighting was 16 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.
What is the Rust version for LocalRust?
On Windows, LocalRust runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does LocalRust wipe?
The wipes recorded for LocalRust are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 5 hours is how long ago this world came into being.
Rules and settings
What settings are in place on LocalRust?
The name of LocalRust contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on LocalRust?
LocalRust uses a game-generated procedural map.
Population
Is LocalRust busy?
LocalRust was last seen 16 days 3 hours ago and is offline as you read this.
What's LocalRust's rank among Rust servers?
For player hours in the last seven days, LocalRust ranks #13,817, within the top 60% of ranked servers.
Getting in
How do you get into LocalRust?
Open Rust and press F1, then type client.connect 24.14.129.126:28015. Alternatively, click Launch Rust on this page to join via Steam.