CalIckOde
Offline 24.21.210.174:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and filters
Where does CalIckOde appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include CalIckOde: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on CalIckOde?
CalIckOde's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of CalIckOde?
There is no published region for CalIckOde. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 24.21.210.174:28015.
What's the uptime like for CalIckOde?
Right now CalIckOde is offline, having last been seen 4 hours ago. It was up 8% of the time over the last full 7 days, 13 of 168 hours. Rust Going Deep has had it on record since 4 October 2026.
What is the Rust version for CalIckOde?
The version on CalIckOde is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does CalIckOde follow for wipes?
Too few wipes are on record for CalIckOde to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 8 hours.
Settings and map
What settings and rules have been applied to CalIckOde?
No gather rate appears in the name of CalIckOde. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on CalIckOde?
CalIckOde uses a game-generated procedural map.
Player stats
What's the population like on CalIckOde?
Right now CalIckOde is offline, with its last appearance 4 hours ago. The seven-day average is 2 players, with a peak of 2. At 22:00 UTC in the last 48 hours, the average reached its highest: 2 players.
What position does CalIckOde hold in the server rankings?
Over the last seven days, CalIckOde is #5,867 by player hours, among the top 27% of all ranked servers.
Getting in
How do you get into CalIckOde?
To join, open Rust, hit F1, and enter client.connect 24.21.210.174:28015. Or click Launch Rust on this page to open the game through Steam and connect.