Jake's Rust
Offline 24.235.61.64:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 300
- 558/ 600
- 464/ 500
- 131/ 200
- 519/ 525
- 212/ 250
Quick answers
Tags and search
Where does Jake's Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Jake's Rust are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Jake's Rust?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Jake's Rust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Jake's Rust in?
Jake's Rust does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 24.235.61.64:28015.
Is Jake's Rust up, and how often does it stay online?
Right now Jake's Rust is offline, having last been seen 11 hours ago. In the last full 6 days, 46 of 144 hours were online, 32% uptime. 11 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Jake's Rust?
Rust network protocol 2634 and build 167781 is what Jake's Rust runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does Jake's Rust wipe?
Too few wipes are on record for Jake's Rust to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 days 17 hours ago.
Rules and settings
Which rules and settings is Jake's Rust running?
The name of Jake's Rust contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Jake's Rust?
The map on Jake's Rust is procedural, made by the game.
Player stats
How many players are on Jake's Rust?
Jake's Rust was last seen 11 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 2. Over the last 48 hours, 16:00 UTC drew the most players, 2 on average.
What's Jake's Rust's rank among Rust servers?
Over the last seven days, Jake's Rust is #4,962 by player hours, among the top 22% of all ranked servers.
Getting in
What's the process to join Jake's Rust?
Open Rust and press F1, then type client.connect 24.235.61.64:28015. Alternatively, click Launch Rust on this page to join via Steam.