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Dive report

WHYPrintRust

Online 24.42.149.142:28015 checked 11m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#9,811ranktop 44%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW16d ago 2 – running 0
Wed 30 Sep, 23:26 UTC17d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC43d ago – – 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does WHYPrintRust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry WHYPrintRust are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on WHYPrintRust?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list WHYPrintRust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of WHYPrintRust?

WHYPrintRust does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 24.42.149.142:28015.

How reliable is WHYPrintRust?

WHYPrintRust is up and reachable at the moment. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for WHYPrintRust?

On Linux, WHYPrintRust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does WHYPrintRust wipe?

WHYPrintRust wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 4 hours ago.

What can you expect on wipe day at WHYPrintRust?

Across its recent wipes, the average busiest point drew 2 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to WHYPrintRust?

The name of WHYPrintRust contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.

What's the map on WHYPrintRust?

The map on WHYPrintRust is procedural, made by the game.

Player count

What's the population like on WHYPrintRust?

Out of 20 slots, 0 are filled on WHYPrintRust right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

What's WHYPrintRust's rank among Rust servers?

Over the last seven days, WHYPrintRust is #9,811 by player hours, among the top 44% of all ranked servers.

Join info

What's the way to join WHYPrintRust?

Open Rust and press F1, then type client.connect 24.42.149.142:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players There are 20 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.