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Dive report

Cyclops Monthly Server {US}

Offline 24.5.139.173:28015 checked 3d ago

moddedcarbon
Drop in
3/ 50 players now 6% full
27-day averagepeak 4
#2,922ranktop 13%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:54 UTC16d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Cyclops Monthly Server {US} appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Cyclops Monthly Server {US} are: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Cyclops Monthly Server {US}?

The server browser shows these tags for Cyclops Monthly Server {US}: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Cyclops Monthly Server {US}?

There is no region tag on Cyclops Monthly Server {US}, but the name hints at North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 24.5.139.173:28015.

Is Cyclops Monthly Server {US} up, and how often does it stay online?

The server Cyclops Monthly Server {US} is not reachable at the moment; the last sighting was 3 days 1 hours ago. In the last full 7 days, 105 of 168 hours were online, 62% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Cyclops Monthly Server {US} on?

Rust network protocol 2634 and build 167781 is what Cyclops Monthly Server {US} runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Cyclops Monthly Server {US} wipe?

Cyclops Monthly Server {US}'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 15 hours ago.

What happens on wipe day at Cyclops Monthly Server {US}?

Recent wipes have averaged a busiest crowd of 5 players. 36 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is Cyclops Monthly Server {US} running?

The name of Cyclops Monthly Server {US} contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Cyclops Monthly Server {US}?

A game-generated procedural map of size 4,250 with seed 481893192 is in play on Cyclops Monthly Server {US}. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Cyclops Monthly Server {US}?

The last sighting of Cyclops Monthly Server {US} was 3 days 1 hours ago; it is offline right now. For the past week, players averaged 2 with a high of 4.

What position does Cyclops Monthly Server {US} hold in the server rankings?

Over the last seven days, Cyclops Monthly Server {US} is #2,922 by player hours, among the top 13% of all ranked servers.

Join info

What's the way to join Cyclops Monthly Server {US}?

Open Rust and press F1, then type client.connect 24.5.139.173:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.