Server name on in-game server list
Offline 24.64.104.64:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 209/ 225
- 402/ 425
- 236/ 250
- 145/ 200
- 153/ 200
- 198/ 250
Quick answers
Tags and listings
Where does Server name on in-game server list appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Server name on in-game server list: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Server name on in-game server list?
Server name on in-game server list's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Server name on in-game server list?
There is no published region for Server name on in-game server list. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 24.64.104.64:28015.
What's the uptime like for Server name on in-game server list?
The server Server name on in-game server list is not reachable at the moment; the last sighting was 29 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Server name on in-game server list?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Server name on in-game server list wipe?
Server name on in-game server list's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 17 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Population
How many players are on Server name on in-game server list?
Server name on in-game server list was last seen 29 days 16 hours ago and is offline as you read this.
What position does Server name on in-game server list hold in the server rankings?
Over the last seven days, Server name on in-game server list is #15,424 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Server name on in-game server list?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.64.104.64:28015.