Jorganization Civil Wart!
Offline 24.86.143.141:20200 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 254/ 400
- 181/ 225
- 131/ 100
- 305/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does Jorganization Civil Wart! appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Jorganization Civil Wart!: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Jorganization Civil Wart!?
gmrust (Game mode): Survival, as standard Rust does it; mp64 (Max players): The slot count is 64; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Jorganization Civil Wart! puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does Jorganization Civil Wart! perform?
The last 48 hours saw an average of 64 server fps, never dropping below 49. Buildings, deployables and all other world objects added up to as many as 209,720 entities. 6,139 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find Jorganization Civil Wart!?
Jorganization Civil Wart! does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 24.86.143.141:20200.
What's the uptime like for Jorganization Civil Wart!?
Jorganization Civil Wart! is down at the moment; it was last up 34 hours ago. The uptime it gives puts the last restart at roughly 9 days 12 hours ago. It was up 83% of the time over the last full 7 days, 139 of 168 hours. Rust Going Deep has had it on record since 5 October 2026.
What is the Rust version for Jorganization Civil Wart!?
On Windows, Jorganization Civil Wart! runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Jorganization Civil Wart! wipe?
Too few wipes are on record for Jorganization Civil Wart! to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 11 days 3 hours is how long ago this world came into being.
What happens on wipe day at Jorganization Civil Wart!?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 4 hours passed before the crowd peaked.
Map and rules
What settings are in place on Jorganization Civil Wart!?
The name of Jorganization Civil Wart! contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on Jorganization Civil Wart!?
The map on Jorganization Civil Wart! is procedural and size 6,000, generated by the game with seed 89612. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on Jorganization Civil Wart!?
Jorganization Civil Wart! was last seen 34 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
Where does Jorganization Civil Wart! sit in the rankings?
For player hours in the last seven days, Jorganization Civil Wart! ranks #15,843, within the top 72% of ranked servers.
How to join
What's the process to join Jorganization Civil Wart!?
To join, open Rust, hit F1, and enter client.connect 24.86.143.141:20200. Or click Launch Rust on this page to open the game through Steam and connect.