RUST test
Offline 27.130.144.75:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and search
Where does RUST test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RUST test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on RUST test?
The server browser shows these tags for RUST test: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of RUST test?
No region comes from RUST test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 27.130.144.75:28015.
Is RUST test up, and how often does it stay online?
Right now RUST test is offline, having last been seen 8 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 5 October 2026.
What Rust version is RUST test on?
The version on RUST test is Rust network protocol 2634 and build 167231, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does RUST test follow for wipes?
Too few wipes are on record for RUST test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 10 hours.
Rules and settings
Which rules and settings is RUST test running?
Its name does not state a gather rate for RUST test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on RUST test?
The map on RUST test is procedural, made by the game.
Player stats
Is RUST test busy?
RUST test was last seen 8 days 18 hours ago and is offline as you read this.
Where does RUST test sit in the rankings?
Over the last seven days, RUST test is #15,869 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into RUST test?
Open Rust and press F1, then type client.connect 27.130.144.75:28015. Alternatively, click Launch Rust on this page to join via Steam.