RUST test
Offline 27.130.145.239:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 154/ 200
- 286/ 300
- 249/ 275
- 106/ 200
- 118/ 200
- 122/ 250
Quick answers
Tags and search
Where does RUST test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RUST test: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RUST test?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list RUST test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of RUST test?
There is no published region for RUST test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 27.130.145.239:28015.
What's the uptime like for RUST test?
RUST test is down at the moment; it was last up 7 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 9 October 2026.
What Rust version is RUST test on?
On Windows, RUST test runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
When does RUST test wipe?
The wipes recorded for RUST test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 3 hours ago.
Map and rules
What settings are in place on RUST test?
The name of RUST test contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on RUST test?
A procedural map, generated by the game, is in play on RUST test.
Population
What's the population like on RUST test?
Right now RUST test is offline, with its last appearance 7 days 22 hours ago.
What position does RUST test hold in the server rankings?
Over the last seven days, RUST test is #15,800 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join RUST test?
Open Rust and press F1, then type client.connect 27.130.145.239:28015. Alternatively, click Launch Rust on this page to join via Steam.