RUST test
Offline 27.130.146.134:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and filters
Where does RUST test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RUST test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on RUST test?
RUST test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is RUST test in?
No region comes from RUST test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 27.130.146.134:28015.
What's the uptime like for RUST test?
The server RUST test is not reachable at the moment; the last sighting was 14 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is RUST test on?
On Windows, RUST test runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does RUST test wipe?
The wipes recorded for RUST test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 10 hours.
Map and rules
What settings and rules have been applied to RUST test?
No gather rate appears in the name of RUST test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on RUST test?
The map on RUST test is procedural, made by the game.
Player count
Is RUST test busy?
The last sighting of RUST test was 14 days 18 hours ago; it is offline right now.
Where does RUST test sit in the rankings?
For player hours in the last seven days, RUST test ranks #15,572, within the top 69% of ranked servers.
Getting in
How do you get into RUST test?
Open Rust and press F1, then type client.connect 27.130.146.134:28015. Alternatively, click Launch Rust on this page to join via Steam.