RUST test
Offline 27.130.151.211:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 163/ 200
- 305/ 350
- 244/ 275
- 125/ 200
- 130/ 200
- 149/ 250
Quick answers
Tags and filters
Where does RUST test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RUST test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RUST test?
RUST test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find RUST test?
There is no published region for RUST test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 27.130.151.211:28015.
How reliable is RUST test?
The server RUST test is not reachable at the moment; the last sighting was 30 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for RUST test?
On Windows, RUST test runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does RUST test wipe?
RUST test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 42 days.
Map and rules
Which rules and settings is RUST test running?
Its name does not state a gather rate for RUST test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on RUST test?
A procedural map, generated by the game, is in play on RUST test.
Population
What's the population like on RUST test?
Right now RUST test is offline, with its last appearance 30 days 2 hours ago.
What position does RUST test hold in the server rankings?
Over the last seven days, RUST test is #13,839 by player hours, among the top – of all ranked servers.
Getting in
How do you get into RUST test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 27.130.151.211:28015.