nmg-cycle
Offline 3.229.137.100:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does nmg-cycle appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nmg-cycle are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nmg-cycle?
The server browser shows these tags for nmg-cycle: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162589 (Build): It's on build 162589; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of nmg-cycle?
nmg-cycle does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 3.229.137.100:28015.
How reliable is nmg-cycle?
The server nmg-cycle is not reachable at the moment; the last sighting was 34 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 14 September 2026.
What is the Rust version for nmg-cycle?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. The protocol must match to join; Steam will update your game.
Wipe schedule
When does nmg-cycle wipe?
Too few wipes are on record for nmg-cycle to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 7 hours ago.
Rules and settings
What settings are in place on nmg-cycle?
Its name does not state a gather rate for nmg-cycle. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on nmg-cycle?
The map on nmg-cycle is procedural, made by the game.
Player count
How many players are on nmg-cycle?
Right now nmg-cycle is offline, with its last appearance 34 days 7 hours ago.
What's nmg-cycle's rank among Rust servers?
Over the last seven days, nmg-cycle is #15,126 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join nmg-cycle?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 3.229.137.100:28015.