Test Server | Red Lava World
Offline EU 3.27.171.255:29015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 58/ 200
- 19/ 50
- 7/ 100
- 8/ 100
- 15/ 150
- 8/ 40
Quick answers
Tags and filters
Where does Test Server | Red Lava World appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Server | Red Lava World: EU Rust servers, live, Rust community servers, going deep, Go deep on PvE servers and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Test Server | Red Lava World?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^p (PvE): No PvP here: the danger comes from the environment; EU (Europe): Its browser listing sits under Europe — that is the tag list Test Server | Red Lava World puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Test Server | Red Lava World in?
Test Server | Red Lava World lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 3.27.171.255:29015.
What's the uptime like for Test Server | Red Lava World?
Right now Test Server | Red Lava World is offline, having last been seen 11 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 6 October 2026 is when Rust Going Deep first saw it.
What Rust version is Test Server | Red Lava World on?
Rust network protocol 2634 and build 166652 is what Test Server | Red Lava World runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Test Server | Red Lava World wipe?
The next wipe on Test Server | Red Lava World is calculated from the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 11 days 4 hours ago. Its tags publish a wipe schedule that runs monthly.
Settings and map
What settings are in place on Test Server | Red Lava World?
No gather rate appears in the name of Test Server | Red Lava World. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. The server browser lists it under Community, making it a community server. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
Which map is active on Test Server | Red Lava World?
Test Server | Red Lava World uses a procedural map of size 3,000 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player stats
How many players are on Test Server | Red Lava World?
The last sighting of Test Server | Red Lava World was 11 days 1 hours ago; it is offline right now.
What position does Test Server | Red Lava World hold in the server rankings?
Over the last seven days, Test Server | Red Lava World sits at #15,967 by player hours, among the top 71% of all ranked servers and #2,522 in Europe.
How to join
How do you get into Test Server | Red Lava World?
To join, open Rust, hit F1, and enter client.connect 3.27.171.255:29015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/hJyfSwu8vy.
