RedLava.World | Rust
Offline EU 3.27.38.18:29015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does RedLava.World | Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RedLava.World | Rust: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RedLava.World | Rust?
gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): The server browser lists it under Europe — that is the tag list RedLava.World | Rust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find RedLava.World | Rust?
Its location is Europe, according to the EU tag RedLava.World | Rust displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 3.27.38.18:29015.
What's the uptime like for RedLava.World | Rust?
Right now RedLava.World | Rust is offline, having last been seen 13 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 3 October 2026.
What is the Rust version for RedLava.World | Rust?
The version on RedLava.World | Rust is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does RedLava.World | Rust wipe?
RedLava.World | Rust's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 9 hours.
Map and rules
What settings and rules have been applied to RedLava.World | Rust?
The name of RedLava.World | Rust contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
Which map is active on RedLava.World | Rust?
The map on RedLava.World | Rust is procedural and size 3,500, generated by the game with seed 12345. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on RedLava.World | Rust?
Right now RedLava.World | Rust is offline, with its last appearance 13 days 23 hours ago.
Where does RedLava.World | Rust sit in the rankings?
Over the last seven days RedLava.World | Rust sits at #15,989 on player hours, which is #2,493 in Europe and inside the top 71% of all ranked servers.
Getting in
How do you get into RedLava.World | Rust?
Open Rust and press F1, then type client.connect 3.27.38.18:29015. Alternatively, click Launch Rust on this page to join via Steam. https://redlava.world is its website.