nmg-cycle
Offline 3.88.133.229:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 412/ 450
- 199/ 200
- 577/ 600
- 308/ 325
- 317/ 325
- 430/ 450
Quick answers
Tags and listings
Where does nmg-cycle appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nmg-cycle: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nmg-cycle?
The server browser shows these tags for nmg-cycle: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162589 (Build): This server runs build 162589; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of nmg-cycle?
There is no published region for nmg-cycle. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 3.88.133.229:28015.
Is nmg-cycle up, and how often does it stay online?
The server nmg-cycle is not reachable at the moment; the last sighting was 31 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 16 September 2026 is when Rust Going Deep first saw it.
What Rust version is nmg-cycle on?
Rust network protocol 2633 and build 162589 is what nmg-cycle runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does nmg-cycle wipe?
nmg-cycle's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 31 days 1 hours is how long ago this world came into being.
Map and rules
What settings are in place on nmg-cycle?
The name of nmg-cycle contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on nmg-cycle?
The map on nmg-cycle is procedural, made by the game.
Player stats
How many players are on nmg-cycle?
Right now nmg-cycle is offline, with its last appearance 31 days 1 hours ago.
Where does nmg-cycle sit in the rankings?
For player hours in the last seven days, nmg-cycle ranks #15,507, within the top – of ranked servers.
Join info
How do you get into nmg-cycle?
Open Rust and press F1, then type client.connect 3.88.133.229:28015. Alternatively, click Launch Rust on this page to join via Steam.