Zache Local Build Server
Offline 31.111.112.148:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 118/ 999
- 54/ 999
- 84/ 150
- 65/ 100
- 0/ 100
- 41/ 100
Quick answers
Tags and filters
Where does Zache Local Build Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Zache Local Build Server are: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Zache Local Build Server?
Zache Local Build Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Zache Local Build Server?
There is no published region for Zache Local Build Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 31.111.112.148:28015.
Is Zache Local Build Server up, and how often does it stay online?
Zache Local Build Server is down at the moment; it was last up 21 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 25 September 2026 is when Rust Going Deep first saw it.
What Rust version is Zache Local Build Server on?
The version on Zache Local Build Server is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Zache Local Build Server wipe?
Zache Local Build Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 days.
Settings and map
Which rules and settings is Zache Local Build Server running?
Its name does not state a gather rate for Zache Local Build Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Player count
How many players are on Zache Local Build Server?
Right now Zache Local Build Server is offline, with its last appearance 21 days 7 hours ago.
What's Zache Local Build Server's rank among Rust servers?
Over the last seven days, Zache Local Build Server is #16,713 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Zache Local Build Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.111.112.148:28015.