Zache Local Build Server
Offline 31.111.112.247:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 213/ 999
- 43/ 999
- 60/ 150
- 65/ 100
- 0/ 100
- 16/ 100
Quick answers
Tags and listings
Where does Zache Local Build Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Zache Local Build Server: Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Zache Local Build Server?
The server browser shows these tags for Zache Local Build Server: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Zache Local Build Server?
No region comes from Zache Local Build Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 31.111.112.247:28015.
What's the uptime like for Zache Local Build Server?
Zache Local Build Server is down at the moment; it was last up 23 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 23 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Zache Local Build Server?
Rust network protocol 2633 and build 164530 is what Zache Local Build Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Zache Local Build Server wipe?
The wipes recorded for Zache Local Build Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 5 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Zache Local Build Server?
The name of Zache Local Build Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Player count
How many players are on Zache Local Build Server?
The last sighting of Zache Local Build Server was 23 days 14 hours ago; it is offline right now.
What position does Zache Local Build Server hold in the server rankings?
Over the last seven days, Zache Local Build Server is #16,089 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Zache Local Build Server?
To join, open Rust, hit F1, and enter client.connect 31.111.112.247:28015. Or click Launch Rust on this page to open the game through Steam and connect.