Server_216_DevBlog
Offline 31.135.199.171:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and search
Where does Server_216_DevBlog appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server_216_DevBlog are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
How should you read the tags on Server_216_DevBlog?
The server browser shows these tags for Server_216_DevBlog: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2180 (Protocol): This server runs game protocol 2180, so your game must match that version to join; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The Modded category fits: plugins or settings are in play; hdf93daba (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Server_216_DevBlog in?
Server_216_DevBlog does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 31.135.199.171:28015.
Is Server_216_DevBlog up, and how often does it stay online?
The server Server_216_DevBlog is not reachable at the moment; the last sighting was 12 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 15 September 2026.
What Rust version is Server_216_DevBlog on?
Rust network protocol 2180 is what Server_216_DevBlog runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Server_216_DevBlog follow for wipes?
The wipes recorded for Server_216_DevBlog are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 16 hours.
Map and rules
What settings and rules have been applied to Server_216_DevBlog?
Its name does not state a gather rate for Server_216_DevBlog. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server does not run Valve's anti-cheat, VAC.
Which map is active on Server_216_DevBlog?
A procedural map, generated by the game, is in play on Server_216_DevBlog.
Player count
What's the population like on Server_216_DevBlog?
Right now Server_216_DevBlog is offline, with its last appearance 12 days 19 hours ago.
What's Server_216_DevBlog's rank among Rust servers?
For player hours in the last seven days, Server_216_DevBlog ranks #14,436, within the top 64% of ranked servers.
How to join
How do you get into Server_216_DevBlog?
Open Rust and press F1, then type client.connect 31.135.199.171:28015. Alternatively, click Launch Rust on this page to join via Steam.