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Dive report

Server_216_DevBlog

Offline 31.135.199.171:28015 checked 12d ago

modded
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,436ranktop 64%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep1 Oct4 Oct8 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server_216_DevBlog appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server_216_DevBlog are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.

How should you read the tags on Server_216_DevBlog?

The server browser shows these tags for Server_216_DevBlog: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2180 (Protocol): This server runs game protocol 2180, so your game must match that version to join; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The Modded category fits: plugins or settings are in play; hdf93daba (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Server_216_DevBlog in?

Server_216_DevBlog does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 31.135.199.171:28015.

Is Server_216_DevBlog up, and how often does it stay online?

The server Server_216_DevBlog is not reachable at the moment; the last sighting was 12 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 15 September 2026.

What Rust version is Server_216_DevBlog on?

Rust network protocol 2180 is what Server_216_DevBlog runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Server_216_DevBlog follow for wipes?

The wipes recorded for Server_216_DevBlog are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 16 hours.

Map and rules

What settings and rules have been applied to Server_216_DevBlog?

Its name does not state a gather rate for Server_216_DevBlog. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server does not run Valve's anti-cheat, VAC.

Which map is active on Server_216_DevBlog?

A procedural map, generated by the game, is in play on Server_216_DevBlog.

Player count

What's the population like on Server_216_DevBlog?

Right now Server_216_DevBlog is offline, with its last appearance 12 days 19 hours ago.

What's Server_216_DevBlog's rank among Rust servers?

For player hours in the last seven days, Server_216_DevBlog ranks #14,436, within the top 64% of ranked servers.

How to join

How do you get into Server_216_DevBlog?

Open Rust and press F1, then type client.connect 31.135.199.171:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
v2180
Protocol This server runs game protocol 2180, so your game must match that version to join.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded The Modded category fits: plugins or settings are in play.

Other

hdf93daba
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.
stok
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.