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Dive report

SCUF | RUST x0.5 HARDCORE

Offline 31.163.205.44:28015 checked 11d ago

0.5x teams off hardcore
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,956ranktop 71%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW16d ago 3 – running 0
Wed 30 Sep, 17:12 UTC17d ago 3 – 1 days 0
Fri 18 Sep, 08:06 UTC30d ago 8 halved by day 3 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SCUF | RUST x0.5 HARDCORE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SCUF | RUST x0.5 HARDCORE are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Hardcore ^h.

What's the meaning of the tags on SCUF | RUST x0.5 HARDCORE?

SCUF | RUST x0.5 HARDCORE's game browser tags read: gmhardcore (Game mode): Hardcore rules make it tougher; mp100 (Max players): It holds 100 players; ts0 (Group limit): You can't form teams; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^h (Hardcore): Facepunch's hardcore setting, where survival is harder and help is scarce. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find SCUF | RUST x0.5 HARDCORE?

SCUF | RUST x0.5 HARDCORE does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 31.163.205.44:28015.

Is SCUF | RUST x0.5 HARDCORE up, and how often does it stay online?

SCUF | RUST x0.5 HARDCORE is down at the moment; it was last up 11 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for SCUF | RUST x0.5 HARDCORE?

The version on SCUF | RUST x0.5 HARDCORE is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does SCUF | RUST x0.5 HARDCORE follow for wipes?

There is no next wipe to predict because SCUF | RUST x0.5 HARDCORE wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 15 hours is how long ago this world came into being.

What happens on wipe day at SCUF | RUST x0.5 HARDCORE?

Across its recent wipes, the average busiest point drew 5 players. On the latest wipe, 16 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 3, then dipped below half.

Map and rules

What settings are in place on SCUF | RUST x0.5 HARDCORE?

Gather rates here are 0.5x, as SCUF | RUST x0.5 HARDCORE announces in its name. There is no published group limit. hardcore is the game mode, The hardest option from Facepunch. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on SCUF | RUST x0.5 HARDCORE?

The map on SCUF | RUST x0.5 HARDCORE is procedural and size 4,300, generated by the game.

Player stats

How many players are on SCUF | RUST x0.5 HARDCORE?

SCUF | RUST x0.5 HARDCORE was last seen 11 days 3 hours ago and is offline as you read this.

What's SCUF | RUST x0.5 HARDCORE's rank among Rust servers?

Over the last seven days, SCUF | RUST x0.5 HARDCORE is #15,956 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into SCUF | RUST x0.5 HARDCORE?

Open Rust and press F1, then type client.connect 31.163.205.44:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^h,gmhardcore,cs166652,ts0

Game

gmhardcore
Game mode Hardcore rules make it tougher.
mp100
Max players It holds 100 players.
ts0
Group limit You can't form teams.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Difficulty

^h
Hardcore Facepunch's hardcore setting, where survival is harder and help is scarce.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.